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Resident Evil Remakes Hint At A Game-Changing Series Revelation




(CTN NEWS) – Thus far, the era of Resident Evil remakes hasn’t drastically altered the core storyline of the series.

The remakes of Resident Evil 2 (2019), Resident Evil 3 (2020), and Resident Evil 4 (2023) have mostly retained the fundamental plotlines of their respective games while making minor character adjustments and addressing long-standing plot inconsistencies.

Nonetheless, these remakes have consistently contributed additional details to the broader Resident Evil metaplot.

When combined with 2022’s Resident Evil Village and the forthcoming Resident Evil 4 remake, a compelling pattern has started to emerge.

It appears that the Resident Evil remakes might be building toward a significant revelation, potentially bringing together the various plot threads into a cohesive overarching narrative.

It’s important to acknowledge that this interpretation is somewhat speculative, as Capcom’s creative direction has exhibited inconsistencies over the years.

One valid critique of the Resident Evil series over the past 15 years is that its storyline has lacked clear progression.

Nevertheless, certain choices made in the development of the Resident Evil 4 remake (RE4R) suggest that Capcom may be working toward something more substantial.

The Resident Evil series revolves around three major bioweapons: the T-Virus, the Plagas, and the Megamycete, also known as the Black God or the Mold.

These bioweapons are central to different segments of the Resident Evil storyline, allowing us to categorize the series into three rough groups based on which bioweapon takes center stage.

The T-Virus’s origin, although somewhat convoluted, can be simplified as follows: In Resident Evil 5 (2009), the founder of Umbrella Corporation, Ozwell Spencer, discovered a unique flower growing in a specific African cavern during the 1960s.

The Progenitor virus found in that flower served as the basis for the original T-Virus, which, in turn, became the foundation for various subsequent viruses like T-Veronica, T-Abyss, Phobos, C-Virus, and A-Virus featured in later games and animated adaptations.

The Plagas, on the other hand, originated as a parasitic species residing beneath the Salazars’ family castle.

These parasites had been present for so long that evidence of them can be found in the local fossil record.

Ramon’s ancestor, Gregorio Salazar, The Conqueror, earned his family’s title by combating these Plagas, which drove their hosts to madness.

The Megamycete’s origin is detailed in Miranda’s Diary file from Resident Evil Village (2021).

According to Miranda, she discovered the Megamycete in a cave in Romania shortly after her daughter succumbed to the Spanish flu.

The mold from the Megamycete was later used to create Eveline, leading to the events of Resident Evil 7 (2017).

As of the existing story details, there is no explicit connection among these bioweapons.

They share a commonality in that they were all discovered underground and subsequently weaponized.

The Resident Evil universe seems to be one where any random spelunking expedition might lead to the discovery of something that could be turned into a mutagenic plague.

Welcome to the world of survival horror, where that caving trip on your schedule might be worth reconsidering.

The Resident Evil remakes, specifically Resident Evil 4 Remake (RE4R), have introduced elements that might suggest a subtle connection between the series’ major bioweapons: the T-Virus, the Plagas, and the Megamycete.

While this connection might be purely coincidental or an outcome of asset recycling, it offers a compelling idea that these bioweapons share a common ancestor buried deep underground.

In RE3R, Nemesis gains the ability to infect normal zombies with smaller versions of his parasite.

When fighting Saddler at the end of RE4R, he appears as an exaggerated version of the parasite zombies, complete with tentacles and eerie yellow eyes.

The Ghost Survivors DLC for RE2R introduced Pale Heads, which resemble RE4’s Regeneradors and made a reappearance in higher difficulties in RE3R.

Salazar and a specific type of Ganado in RE4R can attack with black fluid, reminiscent of Miranda’s use of liquefied Mold during her boss fight in Village.

While the remake doesn’t explicitly state it, the control exerted by Saddler over the Ganados isn’t entirely dissimilar to Eveline’s influence over the infected Bakers in RE7, suggesting a kind of imperfect hive mind created by the Plagas and the Mold.

However, it’s essential to note that these connections may be accidental or coincidental, given that the Resident Evil series is known for making creative decisions that might appear random.

While Capcom’s plans might not align with this theory, it remains an intriguing concept, especially for tabletop gaming.

The idea of an underground mega-virus introducing ever-evolving mutations upon surfacing could serve as a compelling theme for a tabletop game, perhaps in the realm of All Flesh Must Be Eaten.


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